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Gavin An
ldefense
Commits
7601e2d0
Commit
7601e2d0
authored
Jun 22, 2026
by
Gavin An
Browse files
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Plain Diff
유닛은 fbx 형식으로 아이템 등 애니매이션이 없는 구조물은 glb 형식으로
parent
33e0521e
Changes
11
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11 changed files
with
103 additions
and
17 deletions
+103
-17
assets/models/items/weapons/azure_spear/azure_spear.fbx
assets/models/items/weapons/azure_spear/azure_spear.fbx
+0
-0
assets/models/items/weapons/azure_spear/azure_spear.glb
assets/models/items/weapons/azure_spear/azure_spear.glb
+0
-0
assets/models/items/weapons/azure_spear/azure_spear.glb.import
...s/models/items/weapons/azure_spear/azure_spear.glb.import
+7
-9
assets/models/items/weapons/azure_spear/azure_spear_0.jpg
assets/models/items/weapons/azure_spear/azure_spear_0.jpg
+0
-0
assets/models/items/weapons/azure_spear/azure_spear_0.jpg.import
...models/items/weapons/azure_spear/azure_spear_0.jpg.import
+5
-5
assets/models/items/weapons/azure_spear/azure_spear_Image_1.jpg
.../models/items/weapons/azure_spear/azure_spear_Image_1.jpg
+0
-0
assets/models/items/weapons/azure_spear/azure_spear_Image_1.jpg.import
.../items/weapons/azure_spear/azure_spear_Image_1.jpg.import
+44
-0
assets/models/items/weapons/azure_spear/azure_spear_Image_2.jpg
.../models/items/weapons/azure_spear/azure_spear_Image_2.jpg
+0
-0
assets/models/items/weapons/azure_spear/azure_spear_Image_2.jpg.import
.../items/weapons/azure_spear/azure_spear_Image_2.jpg.import
+44
-0
src/entities/units/ranger/ranger.tscn
src/entities/units/ranger/ranger.tscn
+2
-2
src/entities/units/unit_helper.gd
src/entities/units/unit_helper.gd
+1
-1
No files found.
assets/models/items/weapons/azure_spear/azure_spear.fbx
deleted
100644 → 0
View file @
33e0521e
File deleted
assets/models/items/weapons/azure_spear/azure_spear
_0.png
→
assets/models/items/weapons/azure_spear/azure_spear
.glb
View file @
7601e2d0
No preview for this file type
assets/models/items/weapons/azure_spear/azure_spear.
fbx
.import
→
assets/models/items/weapons/azure_spear/azure_spear.
glb
.import
View file @
7601e2d0
...
@@ -3,13 +3,13 @@
...
@@ -3,13 +3,13 @@
importer="scene"
importer="scene"
importer_version=1
importer_version=1
type="PackedScene"
type="PackedScene"
uid="uid://
bablnjk1ikcpt
"
uid="uid://
dfupcr2pj8efl
"
path="res://.godot/imported/azure_spear.
fbx-cac24b0901afcb241e6f8f8927c096fe
.scn"
path="res://.godot/imported/azure_spear.
glb-575460d4f5a2c6e6b1c7190444a2d0ff
.scn"
[deps]
[deps]
source_file="res://assets/models/items/weapons/azure_spear/azure_spear.
fbx
"
source_file="res://assets/models/items/weapons/azure_spear/azure_spear.
glb
"
dest_files=["res://.godot/imported/azure_spear.
fbx-cac24b0901afcb241e6f8f8927c096fe
.scn"]
dest_files=["res://.godot/imported/azure_spear.
glb-575460d4f5a2c6e6b1c7190444a2d0ff
.scn"]
[params]
[params]
...
@@ -30,7 +30,7 @@ meshes/force_disable_compression=false
...
@@ -30,7 +30,7 @@ meshes/force_disable_compression=false
skins/use_named_skins=true
skins/use_named_skins=true
animation/import=true
animation/import=true
animation/fps=30
animation/fps=30
animation/trimming=
tru
e
animation/trimming=
fals
e
animation/remove_immutable_tracks=true
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
animation/import_rest_as_RESET=false
import_script/path=""
import_script/path=""
...
@@ -38,7 +38,5 @@ materials/extract=0
...
@@ -38,7 +38,5 @@ materials/extract=0
materials/extract_format=0
materials/extract_format=0
materials/extract_path=""
materials/extract_path=""
_subresources={}
_subresources={}
fbx/importer=0
gltf/naming_version=2
fbx/allow_geometry_helper_nodes=false
gltf/embedded_image_handling=1
fbx/embedded_image_handling=1
fbx/naming_version=2
assets/models/items/weapons/azure_spear/azure_spear_0.jpg
0 → 100644
View file @
7601e2d0
2.43 MB
assets/models/items/weapons/azure_spear/azure_spear_0.
pn
g.import
→
assets/models/items/weapons/azure_spear/azure_spear_0.
jp
g.import
View file @
7601e2d0
...
@@ -2,20 +2,20 @@
...
@@ -2,20 +2,20 @@
importer="texture"
importer="texture"
type="CompressedTexture2D"
type="CompressedTexture2D"
uid="uid://
cegmt45qy38d
"
uid="uid://
dm4kemptx8k4h
"
path.s3tc="res://.godot/imported/azure_spear_0.
png-a27c090607ed9636023ae1ea42bc7b3e
.s3tc.ctex"
path.s3tc="res://.godot/imported/azure_spear_0.
jpg-11a92650e47ea1aeb08af3430217378c
.s3tc.ctex"
metadata={
metadata={
"imported_formats": ["s3tc_bptc"],
"imported_formats": ["s3tc_bptc"],
"vram_texture": true
"vram_texture": true
}
}
generator_parameters={
generator_parameters={
"md5": "
47f8b999940e939574f535ec91e56f5f
"
"md5": "
5fc3525521a0eadf5410840a9f076ce2
"
}
}
[deps]
[deps]
source_file="res://assets/models/items/weapons/azure_spear/azure_spear_0.
pn
g"
source_file="res://assets/models/items/weapons/azure_spear/azure_spear_0.
jp
g"
dest_files=["res://.godot/imported/azure_spear_0.
png-a27c090607ed9636023ae1ea42bc7b3e
.s3tc.ctex"]
dest_files=["res://.godot/imported/azure_spear_0.
jpg-11a92650e47ea1aeb08af3430217378c
.s3tc.ctex"]
[params]
[params]
...
...
assets/models/items/weapons/azure_spear/azure_spear_Image_1.jpg
0 → 100644
View file @
7601e2d0
2.39 MB
assets/models/items/weapons/azure_spear/azure_spear_Image_1.jpg.import
0 → 100644
View file @
7601e2d0
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://bhvd83xnccr7d"
path.s3tc="res://.godot/imported/azure_spear_Image_1.jpg-af8baa2cc5a6734469debbfdc096f3cc.s3tc.ctex"
metadata={
"imported_formats": ["s3tc_bptc"],
"vram_texture": true
}
generator_parameters={
"md5": "504ce5dbde7e31a01cb053b330b57b45"
}
[deps]
source_file="res://assets/models/items/weapons/azure_spear/azure_spear_Image_1.jpg"
dest_files=["res://.godot/imported/azure_spear_Image_1.jpg-af8baa2cc5a6734469debbfdc096f3cc.s3tc.ctex"]
[params]
compress/mode=2
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0
assets/models/items/weapons/azure_spear/azure_spear_Image_2.jpg
0 → 100644
View file @
7601e2d0
3.27 MB
assets/models/items/weapons/azure_spear/azure_spear_Image_2.jpg.import
0 → 100644
View file @
7601e2d0
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://b2px8o83uu8fn"
path.s3tc="res://.godot/imported/azure_spear_Image_2.jpg-a885258400be378e420edaacb386b7b5.s3tc.ctex"
metadata={
"imported_formats": ["s3tc_bptc"],
"vram_texture": true
}
generator_parameters={
"md5": "93634ca0dc11ad70fff71308fb12d069"
}
[deps]
source_file="res://assets/models/items/weapons/azure_spear/azure_spear_Image_2.jpg"
dest_files=["res://.godot/imported/azure_spear_Image_2.jpg-a885258400be378e420edaacb386b7b5.s3tc.ctex"]
[params]
compress/mode=2
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=1
compress/channel_pack=0
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=1
roughness/src_normal="res://assets/models/items/weapons/azure_spear/azure_spear_Image_2.jpg"
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0
src/entities/units/ranger/ranger.tscn
View file @
7601e2d0
...
@@ -6,7 +6,7 @@
...
@@ -6,7 +6,7 @@
[node name="ranger" unique_id=753362073 instance=ExtResource("1_ranger_fbx")]
[node name="ranger" unique_id=753362073 instance=ExtResource("1_ranger_fbx")]
transform = Transform3D(-1, 0, -8.742278e-08, 0, 1, 0, 8.742278e-08, 0, -1, 0, 0, 0)
transform = Transform3D(-1, 0, -8.742278e-08, 0, 1, 0, 8.742278e-08, 0, -1, 0, 0, 0)
[node name="Skeleton3D" parent="Armature" parent_id_path=PackedInt32Array(
1386820702) index="0" unique_id=194408536
]
[node name="Skeleton3D" parent="Armature" parent_id_path=PackedInt32Array(
737057940) index="0" unique_id=641195763
]
bones/0/position = Vector3(0.009526689, 0.00890895, 0.63391894)
bones/0/position = Vector3(0.009526689, 0.00890895, 0.63391894)
bones/0/rotation = Quaternion(0.34787953, -0.50787205, -0.67152256, 0.4124358)
bones/0/rotation = Quaternion(0.34787953, -0.50787205, -0.67152256, 0.4124358)
bones/1/rotation = Quaternion(0.65668887, 0.52650666, -0.4935669, 0.21895747)
bones/1/rotation = Quaternion(0.65668887, 0.52650666, -0.4935669, 0.21895747)
...
@@ -32,5 +32,5 @@ bones/20/rotation = Quaternion(0.019875612, 0.059954792, -0.025400154, 0.99768)
...
@@ -32,5 +32,5 @@ bones/20/rotation = Quaternion(0.019875612, 0.059954792, -0.025400154, 0.99768)
bones/21/rotation = Quaternion(0.22485383, 0.4876765, -0.40425393, 0.7403993)
bones/21/rotation = Quaternion(0.22485383, 0.4876765, -0.40425393, 0.7403993)
bones/22/rotation = Quaternion(-0.23428716, -6.378701e-09, -0.002581273, 0.9721641)
bones/22/rotation = Quaternion(-0.23428716, -6.378701e-09, -0.002581273, 0.9721641)
[node name="AnimationPlayer" parent="." index="1" unique_id=
991179858
]
[node name="AnimationPlayer" parent="." index="1" unique_id=
1116004140
]
libraries/ = ExtResource("2_ranger_anims")
libraries/ = ExtResource("2_ranger_anims")
src/entities/units/unit_helper.gd
View file @
7601e2d0
...
@@ -67,7 +67,7 @@ static func attach_weapon(model_instance: Node3D, unit_data: UnitData) -> void:
...
@@ -67,7 +67,7 @@ static func attach_weapon(model_instance: Node3D, unit_data: UnitData) -> void:
# 가디언: 오른손에 창 (azure_spear)
# 가디언: 오른손에 창 (azure_spear)
bone_name
=
"RightHand"
bone_name
=
"RightHand"
attachment_name
=
"RightHandAttachment"
attachment_name
=
"RightHandAttachment"
weapon_scene_path
=
"res://assets/models/items/weapons/azure_spear/azure_spear.
fbx
"
weapon_scene_path
=
"res://assets/models/items/weapons/azure_spear/azure_spear.
glb
"
texture_path
=
"res://assets/models/items/weapons/azure_spear/azure_spear_0.png"
texture_path
=
"res://assets/models/items/weapons/azure_spear/azure_spear_0.png"
elif
unit_data
.
unit_id
==
"Unit_Striker"
:
elif
unit_data
.
unit_id
==
"Unit_Striker"
:
# 스트라이커: 오른손에 검 (azure_blade)
# 스트라이커: 오른손에 검 (azure_blade)
...
...
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